Time Staff

"Tell time - what to do!"

- Description

The  is a magic item.

Appearance
The looks like a long stick topped with an Amber.

Use
The allows the player to cast several spells to manipulate time.

Hotbar
When the is equipped, a vertical hotbar will appear on the right side of the screen, consisting of 6 slots, those being two basic spells and four advanced spells. The basic spells, Accelerate Time and Decelerate Time, are unlocked by default, while the advanced spells have to be crafted. The player can scroll through these by pressing the arrow keys(the up arrow will select the slot above the slot previously selected, while the down arrow will select the slot below it). The player casts the spell selected by pressing M2.

Spells
The is charged with a spell by using the crafting recipes listed below.


 * Items denotes what items are used to create the spell. Not used in Accelerate Time and Decelerate Time.


 * Slot denotes what slot number the spell is in.


 * Cost denotes how much Mana is used by casting the spell.


 * Cooldown Length denotes how long the player must wait before they can cast the spell again. This refers to real-life time, not in-game time.

After the spell is cast, there will be a cooldown period before it can be cast again.

The spells are listed below in order of where they appear in the hotbar:

Accelerate Time

 * Slot: 1


 * Cost: 3 per five seconds


 * Cooldown Length: 10 minutes

For one minute, any time-based processes within a 10-block AoE around the player will be drastically accelerated, progressing at twice their standard rate. NPCs and players will move at twice their standard speed.

Decelerate Time

 * Slot: 2


 * Cost: 3 per five seconds


 * Cooldown Length: 10 minutes

For one minute, any time-based processes within a 10-block AoE around the player will be drastically decelerated, progressing at half their standard rate. NPCs and players will move at half their standard speed.

Stop Time

 * Items: Hourglass


 * Slot: 3


 * Cost: 10 per five seconds


 * Cooldown Length: 10 minutes

For one minute, any time-based processes within a 10-block AoE around the player will be completely halted. NPCs and enemy players will not move.

Backward in Time

 * Items: Sundial


 * Slot: 4


 * Cost: 35


 * Cooldown Length: 15 minutes

The world time is set back by one hour.

Forward in Time

 * Items: Grandfather Clock


 * Slot: 5


 * Cost: 35


 * Cooldown Length: 15 minutes

The world time is set forward by one hour.

Prediction

 * Items: Hourglass, Sundial, Grandfather Clock, Amber x15, Crystal Ball


 * Slot: 6


 * Cost: 100


 * Cooldown Length: 30 minutes

For one minute, the player will automatically dodge all attacks.

Obtaining
The can be crafted with Bend Time, two Sticks, and five Arcane Essence at a Magic Manipulator.

Magic Manipulator
Bend Time + Stick x2 + Arcane Essence x5 = 

 + Hourglass = Time Staff(Stop Time)

 + Sundial = Time Staff(Backward in Time)

 + Grandfather Clock = Time Staff(Forward in Time)

 + Hourglass + Sundial + Grandfather Clock + Amber x15 + Crystall Ball = Time Staff(Prediction)

Trivia

 * The is the counterpart of the Space Staff.


 * The is the only magic staff to have two basic spells rather than one.

Achievements
Chronomancer - "Master all of the Time Staff's spells." Learn and cast all of the spells for the.