Fire Staff

"As a matter of fact, yes, we DID start the fire."

- Description

The  is a magic weapon.

Appearance
The looks like a long stick topped with a Ruby.

Use
By combining the with other items, the player can use several spells to inflict fire damage and burn NPCs. It cannot be used underwater. The 's spells consume 50% less Mana when the player is hot and 50% more mana when the player is cold.

Hotbar
When the is equipped, a vertical hotbar will appear on the right side of the screen, consisting of 6 slots, those being one basic spell and five advanced spells. The basic spell, Ignite, is unlocked by default, while the advanced spells have to be crafted. The player can scroll through these by pressing the arrow keys(the up arrow will select the slot above the slot previously selected, while the down arrow will select the slot below it). The player casts the spell selected by pressing M2.

Spells
The is charged with a spell by using the crafting recipes listed below.


 * Items denotes what items are used to create the spell. Not used in Ignite.


 * Slot denotes what slot number the spell is in.


 * Damage denotes how much fire damage the spell inflicts. Not used in Create Fire Man.


 * Cost denotes how much Mana is used by casting the spell.


 * Cooldown Length denotes how long the player must wait before they can cast the spell again. This refers to real-life time, not in-game time.


 * Tier denotes what tier of Burn is inflicted by the spell. Not used in Create Fire Man.

When a spell is crafted, it will appear in the appropriate slot. After the spell is cast, there will be a cooldown period before it can be cast again. Once a spell is crafted, the player will be able to use it at any time, provided they have sufficient Mana and the cooldown period for that spell is not active.

The spells are listed below in order of where they appear in the hotbar:

Ignite

 * Slot: 1


 * Damage: 25


 * Cost: 3


 * Cooldown Length: 3 seconds


 * Tier: Burn I

Creates a non-explosive, weak fireball in front of the player, which is then projected.

Fireball

 * Items: Fire Crystal x5


 * Slot: 2


 * Damage: 65 (initial hit), 25 (explosion)


 * Cost: 7


 * Cooldown Length: 10 seconds


 * Tier: Burn III

Creates an explosive, powerful fireball in front of the player, which is then projected. The explosion spans a one-block radius and ignites all blocks that it touches.

Fire Jet

 * Items: Flame Dust x5


 * Slot: 3


 * Damage: 20 per second


 * Cost: 3 per second


 * Cooldown Length: 15 seconds


 * Tier: Burn III

The player points the staff in front of them and a three-block-wide cone of flames is sprayed from it for as long as the spell is active. The spell can be active for a maximum of five seconds.

Create Fire Man

 * Items: Obsidian


 * Slot: 4


 * Cost: 10


 * Cooldown Length: 1 minute

Spawns a Fire Man to fight for the player until its death. Only one summoned Fire Man can be active at once, unless the is upgraded to Impeccable or higher using a Grindstone, in which case two can be active at once.

Fire Aura

 * Items: Flame Dust x10


 * Slot: 5


 * Damage: 20


 * Cost: 3 per five seconds


 * Cooldown Length: 10 minutes


 * Tier: Burn II

For one minute, the player is coated with flames. Upon entering melee range, any enemies take damage and are burned.

Inferno

 * Items: Flame Dust x15, Ruby x15, Fire Crystal x10, Fallen Soul, Demon Bone x15


 * Slot: 6


 * Damage: 175


 * Cost: 100


 * Cooldown Length: 30 minutes


 * Tier: Burn V

Conjures a massive firestorm, igniting creatures and blocks within a 35-block AoE. This does not harm the player character, but the player should be wary of friendly fire while using it so that the player does not accidentally harm any allies.

Obtaining
The can be crafted with Ignite, two Sticks, and five Arcane Essence at a Magic Manipulator. It can also be found in a Fire Staff Trap, though this is more dangerous.

Magic Manipulator
Ignite + Stick x2 + Arcane Essence x5 = 

 + Fire Crystal x5 = Fire Staff(Fireball)

 + Flame Dust x5 = Fire Staff(Fire Jet)

 + Obsidian = Fire Staff(Create Fire Man)

 + Flame Dust x10 = Fire Staff(Fire Aura)

 + Flame Dust x15 + Ruby x15 + Fire Crystal x10 + Fallen Soul + Demon Bone x15 = Fire Staff(Inferno)

Trivia

 * The is the counterpart of the Ice Staff.
 * The 's description is a reference to the song "We Didn't Start the Fire" by Billy Joel.

Achievements
Pyromancer - "Master all of the Fire Staff's spells." Learn and cast all of the spells for the.